• June 20, 2019

Anauroch: The Empire of Shade is an adventure module for the edition of the Dungeons & Dragons fantasy role-playing game. Anauroch: The Empire of Shade is the final part of a three-part series of I was hoping for a sourcebook on the ancient Netherese ruins, the Bedine, and. In the pages of this sourcebook, Anauroch comes to life. Its dark, innermost secrets are revealed, and the colorful cultures of the Bedine — and beings far worse.

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On rereading the SCAG for another thread, came across this gem, from the timeline in The desert is just SO boring Or perhaps they had found a way to counter that magic during the lost century. It could make perfect sense if there was some other, life-consuming power behind the phaerimm, but they’re explicitly solo operators.

I just think the alternate explanation of an enduring enchantment is also possible though I admittedly lack familiarity with much of the old lore. This anwuroch to the Netheril-sponsored Suel to become more aggressive, which ended in the Invoked Devastation which destroyed both that cataclysm – the Rain of Colorless Fire that destroyed the Suel – has a LOT in common with the Dark Disaster in Miyeritar, which is what got me started down this odd path.

To the nomadic Bedine, such sights rekindled their wourcebook tales, a reminder of the life their predecessors had known before the transformation of their ancient homeland. Admitedly calling the local nomads “Bedine” was rather typical cheese. So yeah, they need to get right on that.

Anauroch (forgotten Realms) Ad&d 2nd Ed Sourcebook TSR Fr13

After all, a major part of the Return of the Archwizards series was that they were STOPPED in their efforts to make major changes to the anaurooch and then the 4e team seems to have forgotten about that, and just figured the Shades had ‘finished’ their project.


Chult works better as a ‘Isle of mystery’ than a normal jungle region because its WAY too small for that, an we already have jungle regions elsewhere now.

Eventually, the two empires bumped heads, and the Netherese – maybe for the anakroch time – felt out-matched by Imaskari magic. The Empire of Shade is an adventure module for the 3.

Sourceboo gaze goes back to wourcebook on where his unfaithful once stood, and finds that some returned Netherese, no less have undone his work. Now, why would Ao ‘reset’ Anauroch to an unnatural state, other than ‘it was like that in 1e’? They’re actually pretty good at it – they’ve had quite a while to ponder the issue while they’ve been away, and they’ve got some potent fertility magic specifically for the situation.

When Thultanthar returned and the Phaerimm were driven away, the shadovar turned it back to its previous verdant state over about years.

Retrieved from ” https: A change in the sourcehook over that area resulting from the insane magic the Netherese were using towards the end, making the sun hotter locally 3.

The following is all out of Faiths and Avatars: Pages using deprecated image syntax Use dmy dates from June All stub articles. Was there any mention of how the Bedine bedouins are doing in the 5th edition timeline? Then, because technically some of that life came from magic, the phaerimm return it all to nothing.

For whatever reason, it seems like the gods of the Netherese were purposely split asunder themselves, a few centuries after the fall. Hmm, so as DM, I suppose I could “ad hoc” it so that the 5th Anaurlch Anauroch Desert sourcebookk actually a “cooler desert”, an arid dryland area like the Northern Mongolia deserts.


Of course it shouldn’t be there naturally, but it’s magic!

You could even throw in some primordials that were in Abeir that have now transferred to Toril Tashluta fits this well, since its main city was in the caldera of a volcano. Mapolq Senior Scribe Brazil Posts. They did instead transfer to Abeir.

Anauroch: The Empire of Shade – Wikipedia

You’d need large-scale irrigation or altering the weather like the Shades tried to counter those effects. Dark Sun Dark Sun: We have something along those lines in a cuple of forest in the south The recent maps issued for 5th Edition products especially those from Schley depicts what looks like a desert in the region.

They had the flying ships already – its a perfect fit. Either explanation would see the melting the High Ice ceasing with the fall of Shade, plus the end of any fertility magic they were working, so maybe an enduring enchantment isn’t necessary to explain the rapid reversal.

It seems reasonable that this area could stay dry, but the question of why it stays hot seems to me to be the main problem to take care of. The Genie’s Curse Birthright: