Kingdoms of Kalamar (d20) : Home of Knights of the Dinner Table, The lands of Tellene defined in the Kingdoms of Kalamar campaign setting . Dungeons & Dragons, D&D, and Dungeon Master are trademarks owned by. The Kingdoms of Kalamar is an official D&D campaign setting by Kenzer & Company. Originally published as an unofficial setting for AD&D in , the d20 . Kingdoms of Kalamar, the first in Kenzer and Company’s Official Dungeons .. It continues to be a generic setting with bits of D&D shoehorned in to fill up space.
The Kingdoms of Kalamar is a setting guide and is touted as fo official Dungeons and Dragons supplement. We will not release products that suddenly advance the timeline of the setting, forcing changes on, or invalidating, your home campaign.
The problem is generally less the lack of optimization, it’s overall terrible design. Originally Posted by OverdrivePrime. I also recommend the Villian Design Handbook from that setting.
DnDWiki:Kingdoms of Kalamar
This comprises all but two pages of the Gods section — not sure what was up with this one. I prefer to call it world optimization.
It’s more than worth it. The Appendixes cover the constellations and moons, a chronological record of events and the five different calendars in use.
Kingdoms of Kalamar
On the other hand, if you do, it’s very good though not great. There is very little in the way of rules material in the book. In this case it shows the Dungeons and Dragons and Kingdoms of Kalamar logo as well as an illustration of a heraldic lion.
No new feats or skill variants.
Warfare and Technology described the effects that modern warfare and the rise of steel have had on Tellene. Weapons of Legacy are fine if you ignore personal costs and Ghostwalk is an interesting setting.
The last section is an integrated glossary and index. Between pages and is a perforated page of transparent plastic that has a multi-scales hex grid and map scale on it. Originally Posted by sonofzeal. Like any set of used game books, it really depends on how cheap they are, how much you’re willing to spend, and how interested you are in them. From the above information, it would seem that the Kalamar setting delivers what it promises.
A independent city-state, Bronish is kingdomw along the northern coast, and enjoys the protection of a gold dragon. A few official 1st party items came directly from Kalamar books, such as the Celerity and Summoner domains. The last chapter details the gods of the setting. My two biggest problems are the steep cost for legacy items, kalamwr the difficulty in integrating such items into the standard magic item costs and arrays.
It’s only because this appears immediately after the section detailing which son will take over the kingdom that I could make the inference.
Not completely unhappy I bought kalxmar since it probably has some good ideas. I’ve been reading through this site to not only find out about things that I might still want, or gems I’ve missed, but to compare reviews here with my own feelings on things I’ve already purchased. Overall there are six pages detailing nine organizations and the pirates of Tellene Chapter nine details the major languages of Tellene. Otherwise you probably won’t find much of use while I understand that this setting has captured the imagination of a few people you would kjngdoms be better off buying whichever original Kalamar book it was that was so well received In my reviews I rarely give 1’s, just as I rarely kingdomx 5’s.
Information on the nations of other armies is limited to lists of troop types and numbers by country.
I’m adding this review rather late in the day, and many others before me have detailed the book in depth, and I direct you to the full, balanced reviews Psion and Tuerny in particular for the nitty gritty. Most NPCs don’t make it to the chart anyway. So this will be a quick one. The three sons quarreled and the nation broke apart into three states: Each nation averages two to four one-page city write-ups, with the exception of those nations who lack more than one city.
Errors The following errors occurred with your submission. They just lack optimization options. Cosdol is the most tolerant of the three states, with a sizeable nonhuman nation. Views Read Edit View history.
Some local variations are discussed as well as the d&f magic has on court cases. Worth every penny and every moment you spend reading it — even if you don’t plan to play in Kalamar. It’s also the core setting for HackMaster from 2nd edition onwards. The gods of Tellene are written about, along with things like the holy days, sacrifices, kalwmar and colors of garment based on the hierarchy, how to advance within kalwmar heirarchy, and a general description of the average clerics in the group.
Just reading through Tellene’s pantheon of deities will give you inspiration for untold gaming sessions and adventures! Appendix Three details the code of law used through much of Tellene.
Or Elminster and the epic scale of the Forgotten Worlds. The political entities have a similarly detailed background history.